Flareon Noctowl

#30 in Standard

Overview

B
B
B
B
B
B
B
B
B
B
1
1
1
1
1
1
B
1
B
B
B
B
1
B
SU
SU
SU
SU
SU
SU
SU
SU
SU
SU
SU
I
I
I
I
I
I
I
I
I
I
I
I
I
I
T
ST
ST
E
E
E
E
E
E
E
E
24Pokémon
28Trainer
8Energy

0.4%

Meta Share

2

Top Cut

20.0%

Conversion

32%

Win Rate

Tournament Record

14W28L2T

10 total entries across recent Standard tournaments

Estimated Deck Price

$45.96

Not legal in Standard Format

1 card no longer legal

1Chien-Pao

Deck List

Variant 1 of 5

Pokémon24

×3HoothootSCR 114
×1HoothootPRE 77
×4NoctowlSCR 115
×2EeveeSSP 143
×2Flareon exPRE 14
×1Leafeon exPRE 6
×1Sylveon exSSP 86
×2Fan RotomSCR 118
×2Latias exSSP 76
×1Eevee exPRE 75
×1Fezandipiti exASC 142
×1Chien-PaoSSP 56
×1Mega Kangaskhan exMEG 104
×1Wellspring Mask Ogerpon exTWM 64
×1Lillie's Clefairy exJTG 56

Trainer28

×3CrispinSCR 133
×2Boss's OrdersMEG 114
×1Brock's ScoutingJTG 146
×1CyranoSSP 170
×1Black Belt's TrainingJTG 143
×1N's PlanBLK 83
×1Lillie's DeterminationMEG 119
×1BriarSCR 132
×4Poké PadPOR 81
×3Ultra BallMEG 131
×2Tera OrbSSP 189
×1Buddy-Buddy PoffinTEF 144
×1Energy SearchPOR 72
×1Glass TrumpetSCR 135
×1SwitchMEG 130
×1Night StretcherASC 196
×1Sparkling CrystalSCR 142
×2Area Zero UnderdepthsSCR 131

Energy8

×2Psychic EnergyMEE 5
×2Water EnergyMEE 3
×2Fire EnergyMEE 2
×1Grass EnergyMEE 1
×1Lightning EnergyMEE 4

Pokémon

24Total14Unique15Basic8Stage 1

Abilities

Flareon ex
Evolutionary Flame

Once during your turn, when you play Flareon ex from your hand to evolve 1 of your Pokémon, you may choose 1 of the Defending Pokémon. That Pokémon is now Burned and Confused.

Fan Rotom
Fan Shift

Once during your turn (before your attack), you may use this power. Fan Rotom's type is Colorless until the end of your turn.

Eevee ex
Rainbow DNA

This Pokémon can evolve into any Pokémon ex that evolves from Eevee if you play it from your hand onto this Pokémon. (This Pokémon can't evolve during your first turn or the turn you play it.)

Fezandipiti ex
Flip the Script

Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.

Mega Kangaskhan ex
Run Errand

Once during your turn, if this Pokémon is in the Active Spot, you may use this Ability. Draw 2 cards. You can't use more than 1 Run Errand Ability each turn.

Lillie's Clefairy ex
Fairy Zone

The Weakness of each of your opponent's Dragon Pokémon in play is now Psychic. (Apply Weakness as ×2.)

Attacks

Hoothoot
Dual Draw
C

Each player draws 2 cards.

Noctowl
Powerful Vision
CC
10×

Does 10 damage times the number of cards in your opponent's hand.

Fly
CCC
50

Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Eevee
Tail Wag
C

Flip a coin. If heads, the Defending Pokémon can't attack Eevee during your opponent's next turn. (Benching either Pokémon ends this effect.)

Quick Attack
CC
10+

Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.

Flareon ex
Flame Screen
RC
30

During your opponent's next turn, any damage done to Flareon ex by attacks is reduced by 20 (after applying Weakness and Resistance).

Heat Tackle
RCC
70

Flareon ex does 10 damage to itself.

Leafeon ex
Verdant Storm
GC
60×

This attack does 60 damage for each Energy attached to all of your opponent's Pokémon.

Moss Agate
GRW
230

Heal 100 damage from each of your Benched Pokémon.

Sylveon ex
Magical Charm
PCC
160

During your opponent's next turn, attacks used by the Defending Pokémon do 100 less damage (before applying Weakness and Resistance).

Angelite
WLP

Choose 2 of your opponent's Benched Pokémon. Shuffle those Pokémon and all attached cards into your opponent's deck. If 1 of your Pokémon used Angelite during your last turn, this attack can't be used.

Fan Rotom
Spin Storm
CC

Flip a coin. If heads, your opponent returns the Defending Pokémon and all cards attached to it to his or her hand.

Air Slash
CCC
60

Flip a coin. If tails, discard an Energy attached to Fan Rotom.

Latias ex
Hypnoblast
C
10

Flip a coin. If heads, the Defending Pokémon is now Asleep.

Mist Ball
RWC
100

Discard a Fire Energy and a Water Energy attached to Latias ex.

Eevee ex
Coruscating Quartz
RWL
200
Fezandipiti ex
Cruel Arrow
CCC

This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Chien-Pao
Snow Bringer
W

Attach up to 2 Basic Water Energy cards from your discard pile to 1 of your Pokémon.

Wrathful Blade
WWC
130

Discard 2 Energy from this Pokémon.

Mega Kangaskhan ex
Rapid-Fire Combo
CCC
200+

Flip a coin until you get tails. This attack does 50 more damage for each heads.

Wellspring Mask Ogerpon ex
Sob
C
20

During your opponent's next turn, the Defending Pokémon can't retreat.

Torrential Pump
WCC
100

You may shuffle 3 Energy attached to this Pokémon into your deck. If you do, this attack also does 120 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Lillie's Clefairy ex
Full Moon Rondo
PC
20+

This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).

Trainer

28Total18Unique11Supporter12Item1Tool2Stadium
Crispin

Search your deck for up to 2 Basic Energy cards of different types, reveal them, and put 1 of them into your hand. Attach the other to 1 of your Pokémon. Then, shuffle your deck.

Boss's Orders

Switch in 1 of your opponent's Benched Pokémon to the Active Spot.

Brock's Scouting

Search your deck for up to 2 Basic Pokémon or 1 Evolution Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Cyrano

Search your deck for up to 3 Pokémon ex, reveal them, and put them into your hand. Then, shuffle your deck.

Black Belt's Training

During this turn, attacks used by your Pokémon do 40 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance).

N's Plan

Move up to 2 Energy from your Benched Pokémon to your Active Pokémon.

Lillie's Determination

Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.

Briar

You can use this card only if your opponent has exactly 2 Prize cards remaining. During this turn, if your opponent's Active Pokémon is Knocked Out by damage from an attack used by your Tera Pokémon, take 1 more Prize card.

Poké Pad

Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Ultra Ball

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.

Tera Orb

Search your deck for a Tera Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.

Buddy-Buddy Poffin

Search your deck for up to 2 Basic Pokémon with 70 HP or less and put them onto your Bench. Then, shuffle your deck.

Energy Search

Search your deck for a basic Energy card and put it into your hand. Shuffle your deck afterward.

Glass Trumpet

You can use this card only if you have any Tera Pokémon in play. Choose up to 2 of your Benched Colorless Pokémon and attach a Basic Energy card from your discard pile to each of them.

Switch

Switch 1 of your own Benched Pokémon with your Active Pokémon.

Night Stretcher

Put a Pokémon or a Basic Energy card from your discard pile into your hand.

Sparkling Crystal

You can't have more than 1 ACE SPEC card in your deck.

Area Zero Underdepths

Each player who has any Tera Pokémon in play can have up to 8 Pokémon on their Bench. If a player no longer has any Tera Pokémon in play, that player discards Pokémon from their Bench until they have 5. When this card leaves play, both players discard Pokémon from their Bench until they have 5, and the player who played this card discards first.

Energy

8Total8Basic Colorless

No special energy details.

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