Brock
Rookie Trainer
Overview
Estimated Deck Price
$69.03Pokémon
Abilities
Once during your turn, you may attach a Basic Grass Energy card from your hand to this Pokémon. If you attached Energy to a Pokémon in this way, draw a card.
Once during your turn, you may attach a Basic Grass Energy card from your hand to 1 of your Pokémon. If you attached Energy to a Pokémon in this way, heal 30 damage from that Pokémon.
Once during your turn (before your attack), you may put Roselia from your hand onto Budew (this counts as evolving Budew) and remove all damage counters from Budew.
Regigigas can't attack until your opponent has 3 or less Prize cards left.
Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.
Attacks
This attack does 30 more damage for each Energy attached to both Active Pokémon.
Heal 10 damage from this Pokémon.
Put an Energy attached to this Pokémon into your hand.
This attack does 30 more damage for each Grass Energy attached to all of your Pokémon.
Remove 1 damage counter from Chikorita.
Chikorita does 10 damage to itself.
The Defending Pokémon is now Asleep.
Remove 2 damage counters from Meganium.
Search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
If the Defending Pokémon already has any damage counters on it, this attack's base damage is 40 instead of 120.
This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Trainer
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Search your deck for 2 cards, shuffle your deck, then put those cards on top of it in any order.
Put up to 3 in any combination of Pokémon that don't have a Rule Box and Basic Energy cards from your discard pile into your hand. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Look at the top 7 cards of your deck. You may reveal up to 2 in any combination of Grass Pokémon and Basic Grass Energy cards you find there and put them into your hand. Shuffle the other cards back into your deck.
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
Put a Pokémon or a Basic Energy card from your discard pile into your hand.
You can't have more than 1 ACE SPEC card in your deck.
Switch 1 of your own Benched Pokémon with your Active Pokémon.
Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.
Move a basic Energy from 1 of your Pokémon to another of your Pokémon.
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.
Each player's Grass Pokémon can evolve into Grass Pokémon during the turn they play those Pokémon, except during their first turn.
Each Pokémon that has any Energy attached (both yours and your opponent's) recovers from all Special Conditions and can't be affected by any Special Conditions.
Energy
No special energy details.





