Christian Lavelle
Deck List
Pokémon — 18
Trainer — 33
Energy — 9
Estimated Deck Price
$19.27Mulligan Rate
19%Not legal in Standard Format
10 cards no longer legal
Pokémon
Abilities
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Once during your turn, if you have Solrock in play, you may discard a Basic Fighting Energy card from your hand in order to use this Ability. Draw 3 cards. You can't use more than 1 Lunar Cycle Ability each turn.
Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.
Once during your first turn, you may discard your hand and draw 6 cards. You can't use more than 1 Squawk and Seize Ability during your turn.
Pokémon in play (both yours and your opponent's) lose any Ability that requires the Pokémon using it to Knock Out itself.
Attacks
During your next turn, this Pokémon can't use Accelerating Stab.
Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokémon in any way you like.
During your next turn, this Pokémon can't use Mega Brave.
If any of your Fighting Pokémon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 120 more damage.
During your next turn, this Pokémon can't use Accelerating Stab.
This Pokémon also does 70 damage to itself.
If you don't have Lunatone on your Bench, this attack does nothing. This attack's damage isn't affected by Weakness or Resistance.
This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attach up to 2 Basic Energy cards from your discard pile to 1 of your Benched Pokémon.
Trainer
Each player shuffles their hand and puts it on the bottom of their deck. If either player put any cards on the bottom of their deck in this way, each player draws a card for each of their remaining Prize cards.
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Put 1 of your Pokémon in play into your hand. (Discard all cards attached to that Pokémon.)
Search your deck for a Basic Fighting Energy card or a Basic Fighting Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
During this turn, attacks used by your Fighting Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
You can use this card only if you discard 2 other cards from your hand. Search your deck for a Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Search your deck for a Basic Pokémon and put it onto your Bench. Then, shuffle your deck.
Put a Pokémon or a Basic Energy card from your discard pile into your hand.
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Switch your Active Pokémon with 1 of your Benched Pokémon.
Choose up to 2 Pokémon Tools attached to Pokémon (yours or your opponent's) and discard them.
The Retreat Cost of the Pokémon this card is attached to is ColorlessColorless less.
Attacks used by the Pokémon this card is attached to do 50 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance).
Each Stage 2 Pokémon in play (both yours and your opponent's) gets -30 HP.
Colorless Pokémon in play (both yours and your opponent's) have no Abilities.
Energy
No special energy details.
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Check out cards from this deck on eBay
Available in the Shop
Check out cards from this deck on eBay


