Alakazam Powerful Hand

297th by Kai Shahmeen Kasim · 6th June 2026 - Special Event Turin

Deck List

Pokémon20

×4AbraMEG 54
×3KadabraMEG 55
×3AlakazamMEG 56
×3DunsparceJTG 120
×3DudunsparceTEF 129
×1ShayminDRI 10
×1Fezandipiti exASC 142
×1Fan RotomSCR 118
×1GenesectSFA 40

Trainer33

×4HildaWHT 84
×3Boss's OrdersMEG 114
×3DawnPFL 87
×1Lana's AidTWM 155
×4Buddy-Buddy PoffinTEF 144
×4Poké PadPOR 81
×3Rare CandyMEG 125
×2Enhanced HammerTWM 148
×1Wondrous PatchPFL 94
×1Sacred AshDRI 168
×1Night StretcherASC 196
×2Handheld FanTWM 150
×2Battle CagePFL 85
×2Nighttime MineASC 197

Energy7

×4Telepathic Psychic EnergyPOR 88
×2Psychic EnergyMEE 5
×1Enriching EnergySSP 191

Estimated Deck Price

$41.34

Mulligan Rate

22%

Not legal in Standard Format

3 cards no longer legal

3Dudunsparce

Pokémon

20Total9Unique11Basic6Stage 13Stage 2

Abilities

Alakazam
Damage Swap

As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to another as long as you don't Knock Out that Pokémon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.

Fezandipiti ex
Flip the Script

Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.

Fan Rotom
Fan Shift

Once during your turn (before your attack), you may use this power. Fan Rotom's type is Colorless until the end of your turn.

Attacks

Abra
Psyshock
P
10

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Kadabra
Recover
PP

Discard 1 Psychic Energy card attached to Kadabra in order to use this attack. Remove all damage counters from Kadabra.

Super Psy
PPC
50
Alakazam
Confuse Ray
PPP
30

Flip a coin. If heads, the Defending Pokémon is now Confused.

Dunsparce
Double Draw
C

Draw 2 cards.

Dig
C
10

Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.

Dudunsparce
Mud-Slap
C
30
Dig Away Flash
CCCC
100

Your opponent's Active Pokémon is now Paralyzed. Shuffle this Pokémon and all attached cards into your deck.

Shaymin
Call for Family
C

Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

Leaf Drain
GG
30

Flip a coin. If heads, heal 30 damage from this Pokémon.

Fezandipiti ex
Cruel Arrow
CCC

This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Fan Rotom
Spin Storm
CC

Flip a coin. If heads, your opponent returns the Defending Pokémon and all cards attached to it to his or her hand.

Air Slash
CCC
60

Flip a coin. If tails, discard an Energy attached to Fan Rotom.

Genesect
Call for Family
C

Search your deck for 2 Grass Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

Jet Impact
GGC
80+

Flip a coin. If heads, this attack does 20 more damage.

Trainer

33Total14Unique11Supporter16Item2Tool4Stadium
Hilda

Search your deck for an Evolution Pokémon and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.

Boss's Orders

Switch in 1 of your opponent's Benched Pokémon to the Active Spot.

Dawn

Search your deck for a Basic Pokémon, a Stage 1 Pokémon, and a Stage 2 Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Lana's Aid

Put up to 3 in any combination of Pokémon that don't have a Rule Box and Basic Energy cards from your discard pile into your hand. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Buddy-Buddy Poffin

Search your deck for up to 2 Basic Pokémon with 70 HP or less and put them onto your Bench. Then, shuffle your deck.

Poké Pad

Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Rare Candy

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

Enhanced Hammer

Discard a Special Energy attached to 1 of your opponent's Pokémon.

Wondrous Patch

Attach a Basic Psychic Energy card from your discard pile to 1 of your Benched Psychic Pokémon.

Sacred Ash

Shuffle up to 5 Pokémon from your discard pile into your deck.

Night Stretcher

Put a Pokémon or a Basic Energy card from your discard pile into your hand.

Handheld Fan

If the Pokémon this card is attached to is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), move an Energy from the Attacking Pokémon to 1 of your opponent's Benched Pokémon.

Battle Cage

Prevent all damage counters from being placed on Benched Pokémon (both yours and your opponent's) by effects of attacks and Abilities from the opponent's Pokémon. (Damage from attacks is still taken.)

Nighttime Mine

Attacks used by each Tera Pokémon in play (both yours and your opponent's) cost Colorless more.

Energy

7Total2Basic Colorless5Special
Telepathic Psychic Energy×4

As long as this card is attached to a Pokémon, it provides Psychic Energy. When you attach this card from your hand to a Psychic Pokémon, search your deck for up to 2 Basic Psychic Pokémon and put them onto your Bench. Then, shuffle your deck.

Enriching Energy×1

As long as this card is attached to a Pokémon, it provides Colorless Energy. When you attach this card from your hand to a Pokémon, draw 4 cards.

Available in the Shop

Check out cards from this deck on eBay

Abra 43/102 Pokemon TCG Base Set Vintage Card
Abra$2.00
View

© 2026 TCG Dexter · tcgdexter.com

TCG Dexter is an independent organization. The information presented on this website about the Pokémon Trading Card Game, including images and text, is intellectual property of The Pokémon Company, Nintendo, Game Freak, Creatures and/or Wizards of the Coast. TCG Dexter is not produced by, endorsed by, supported by, or affiliated with any of these companies.