Deck List
Pokémon — 20
Trainer — 31
Energy — 9
Estimated Deck Price
$45.08Mulligan Rate
26%Pokémon
Abilities
Once during your turn, you may search your deck for a Cynthia's Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Attacks used by your Cynthia's Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Attacks
This attack's damage isn't affected by Resistance.
You may draw cards until you have 6 cards in your hand.
Discard all Energy from this Pokémon.
This attack does 10 damage for each damage counter on all of your Benched Cynthia's Pokémon. This attack's damage isn't affected by Weakness.
Your opponent can't play Trainer cards during his or her next turn.
Flip 3 coins. This attack does 10 damage times the number of heads.
Trainer
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Search your deck for an Evolution Pokémon and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
Switch your Active Pokémon with 1 of your Benched Pokémon. If you do, draw cards until you have 5 cards in your hand.
Search your deck for up to 2 Basic Pokémon with 70 HP or less and put them onto your Bench. Then, shuffle your deck.
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Search your deck for a Basic Fighting Energy card or a Basic Fighting Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Put a Pokémon or a Basic Energy card from your discard pile into your hand.
During this turn, attacks used by your Fighting Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
The Cynthia's Pokémon this card is attached to gets +70 HP.
Each player's Grass Pokémon can evolve into Grass Pokémon during the turn they play those Pokémon, except during their first turn.
Colorless Pokémon in play (both yours and your opponent's) have no Abilities.
Energy
As long as this card is attached to a Pokémon, it provides Fighting Energy. Prevent all effects of attacks used by your opponent's Pokémon done to the Fighting Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)
You can't have more than 1 ACE SPEC card in your deck.


