Deck List
Pokémon — 25
Trainer — 30
Energy — 5
Estimated Deck Price
$17.84Mulligan Rate
19%Not legal in Standard Format
5 cards no longer legal
Pokémon
Abilities
Once during your turn, if your Active Pokémon has the Festival Lead Ability, you may search your deck for a card and put it into your hand. Then, shuffle your deck.
Once during your turn (before your attack), you may put Roselia from your hand onto Budew (this counts as evolving Budew) and remove all damage counters from Budew.
Attacks
Heal 10 damage from this Pokémon.
Put an Energy attached to this Pokémon into your hand.
Flip a coin. If heads, this attack does 10 more damage and heal 10 damage from this Pokémon.
Flip 3 coins. This attack does 30 damage times the number of heads. This Pokémon is now confused.
Heal 20 damage from each of your Grass Pokémon.
Draw a card.
Put a Pokémon from your discard pile onto your Bench.
Your opponent's Active Pokémon is now Confused.
Search your deck for a Trainer card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
Your opponent can't play Trainer cards during his or her next turn.
Flip 3 coins. This attack does 10 damage times the number of heads.
Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.
Flip a coin. If heads, heal 30 damage from this Pokémon.
Trainer
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Put up to 3 in any combination of Pokémon that don't have a Rule Box and Basic Energy cards from your discard pile into your hand. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Choose 1: • Switch your Active Pokémon with 1 of your Benched Pokémon. • During this turn, attacks used by your Pokémon do 30 more damage to your opponent's Active Pokémon ex and Active Pokémon V (before applying Weakness and Resistance).
During this turn, attacks used by your Pokémon do 40 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance).
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
Search your deck for up to 2 Basic Pokémon with 70 HP or less and put them onto your Bench. Then, shuffle your deck.
Look at the top 7 cards of your deck. You may reveal up to 2 in any combination of Grass Pokémon and Basic Grass Energy cards you find there and put them into your hand. Shuffle the other cards back into your deck.
You can use this card only if your opponent has 3 or fewer Prize cards remaining. Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 3 cards.
Put a Pokémon or a Basic Energy card from your discard pile into your hand.
Attacks used by the Pokémon this card is attached to do 50 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance).
If the Pokémon this card is attached to doesn't have a Rule Box, the attacks it uses do 30 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance). (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
The Retreat Cost of the Pokémon this card is attached to is ColorlessColorless less.
Each Pokémon that has any Energy attached (both yours and your opponent's) recovers from all Special Conditions and can't be affected by any Special Conditions.
Energy
No special energy details.

