Hop's Trevenant

179th by Gergely Kis · 16th May 2026 - Regional Utrecht

Deck List

Pokémon16

×4Hop's PhantumpASC 95
×3Hop's TrevenantASC 96
×2Hop's SnorlaxJTG 117
×1Hop's WoolooJTG 135
×1Hop's DubwoolJTG 136
×1Hop's Zacian exJTG 111
×1Lillie's Clefairy exJTG 56
×1ShayminDRI 10
×1Hop's CramorantJTG 138
×1GenesectSFA 40

Trainer37

×4Lillie's DeterminationMEG 119
×4Team Rocket's PetrelDRI 176
×3Boss's OrdersMEG 114
×2HasselTWM 151
×4Poké PadPOR 81
×3Pokégear 3.0SVI 186
×3Night StretcherASC 196
×2Hop's BagJTG 147
×1Secret BoxTWM 163
×1SwitchMEG 130
×1Ultra BallMEG 131
×4Hop's Choice BandJTG 148
×1Air BalloonASC 181
×4PostwickJTG 154

Energy7

×4Telepathic Psychic EnergyPOR 88
×3Mist EnergyTEF 161

Estimated Deck Price

$32.62

Mulligan Rate

19%

Pokémon

16Total10Unique12Basic4Stage 1

Abilities

Hop's Snorlax
Extra Helpings

Attacks used by your Hop's Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). The effect of Extra Helpings doesn't stack.

Hop's Dubwool
Defiant Horn

When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.

Lillie's Clefairy ex
Fairy Zone

The Weakness of each of your opponent's Dragon Pokémon in play is now Psychic. (Apply Weakness as ×2.)

Attacks

Hop's Phantump
Splashing Dodge
C
10

Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Hop's Trevenant
Horrifying Revenge
C
30+

If any of your Hop's Pokémon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 100 more damage.

Corner
PCC
90

During your opponent's next turn, the Defending Pokémon can't retreat.

Hop's Snorlax
Dynamic Press
CCC
140

This Pokémon also does 80 damage to itself.

Hop's Wooloo
Smash Kick
CCC
50
Hop's Dubwool
Headbutt
CCC
80
Hop's Zacian ex
Insta-Strike
C
30

This attack also does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Brave Slash
MMMC
240

During your next turn, this Pokémon can't use Brave Slash.

Lillie's Clefairy ex
Full Moon Rondo
PC
20+

This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).

Shaymin
Call for Family
C

Search your deck for 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

Leaf Drain
GG
30

Flip a coin. If heads, heal 30 damage from this Pokémon.

Hop's Cramorant
Fickle Spitting
C
120

If your opponent doesn't have exactly 3 or 4 Prize cards remaining, this attack does nothing.

Genesect
Call for Family
C

Search your deck for 2 Grass Basic Pokémon and put them onto your Bench. Shuffle your deck afterward.

Jet Impact
GGC
80+

Flip a coin. If heads, this attack does 20 more damage.

Trainer

37Total14Unique13Supporter14Item5Tool4Stadium
Lillie's Determination

Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.

Team Rocket's Petrel

Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.

Boss's Orders

Switch in 1 of your opponent's Benched Pokémon to the Active Spot.

Hassel

You can use this card only if any of your Pokémon were Knocked Out during your opponent's last turn. Look at the top 8 cards of your deck and put up to 3 of them into your hand. Shuffle the other cards back into your deck.

Poké Pad

Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Pokégear 3.0

Look at the top 7 cards of your deck. Choose a Supporter card you find there, show it to your opponent, and put it into your hand. Shuffle the other cards back into your deck.

Night Stretcher

Put a Pokémon or a Basic Energy card from your discard pile into your hand.

Hop's Bag

Search your deck for up to 2 Basic Hop's Pokémon and put them onto your Bench. Then, shuffle your deck.

Secret Box

You can't have more than 1 ACE SPEC card in your deck.

Switch

Switch 1 of your own Benched Pokémon with your Active Pokémon.

Ultra Ball

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.

Hop's Choice Band

Attacks used by the Hop's Pokémon this card is attached to cost Colorless less and do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).

Air Balloon

The Retreat Cost of the Pokémon this card is attached to is ColorlessColorless less.

Postwick

Attacks used by Hop's Pokémon (both yours and your opponent's) do 30 more damage to the opponent's Active Pokémon (before applying Weakness and Resistance).

Energy

7Total7Special
Telepathic Psychic Energy×4

As long as this card is attached to a Pokémon, it provides Psychic Energy. When you attach this card from your hand to a Psychic Pokémon, search your deck for up to 2 Basic Psychic Pokémon and put them onto your Bench. Then, shuffle your deck.

Mist Energy×3

As long as this card is attached to a Pokémon, it provides Colorless Energy. Prevent all effects of attacks used by your opponent's Pokémon done to the Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)

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