Deck List
Pokémon — 18
Trainer — 32
Energy — 10
Estimated Deck Price
$30.69Mulligan Rate
22%Not legal in Standard Format
3 cards no longer legal
Pokémon
Abilities
Once during your turn (before your attack), you may look at the top 2 cards of your deck and put them back on top of your deck in any order.
Attacks
Flip a coin. If heads, this attack does 20 more damage.
Attach up to 3 Basic Fighting Energy cards from your discard pile to your Benched Pokémon in any way you like.
During your next turn, this Pokémon can't use Mega Brave.
The Defending Pokémon is now Burned.
This Pokémon does 90 damage to itself.
Draw 2 cards.
Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Your opponent's Active Pokémon is now Paralyzed. Shuffle this Pokémon and all attached cards into your deck.
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
During your opponent's next turn, any damage done to this Pokémon by attacks is increased by 20 (after applying Weakness and Resistance).
Attach up to 2 Basic Water Energy cards from your discard pile to 1 of your Pokémon.
Discard 2 Energy from this Pokémon.
Trainer
Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.
Search your deck for an Evolution Pokémon and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.
Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Search your deck for a Trainer card, reveal it, and put it into your hand. Then, shuffle your deck.
Search your deck for a Basic Fighting Energy card or a Basic Fighting Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)
During this turn, attacks used by your Fighting Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Search your deck for up to 2 Basic Pokémon with 70 HP or less and put them onto your Bench. Then, shuffle your deck.
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.
Switch 1 of your own Benched Pokémon with your Active Pokémon.
You can use this card only if your opponent has 3 or fewer Prize cards remaining. Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 3 cards.
The Retreat Cost of the Pokémon this card is attached to is ColorlessColorless less.
Attacks used by the Pokémon this card is attached to do 50 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance).
Each Stage 2 Pokémon in play (both yours and your opponent's) gets -30 HP.
Energy
As long as this card is attached to a Pokémon, it provides Fighting Energy. Prevent all effects of attacks used by your opponent's Pokémon done to the Fighting Pokémon this card is attached to. (Existing effects are not removed. Damage is not an effect.)




