Slowking Seek Inspiration

84th by Nicola Bortolotti · 6th June 2026 - Special Event Turin

Deck List

Pokémon19

×4SlowpokeSCR 57
×3SlowkingSCR 58
×2KyuremSFA 47
×2Latias exSSP 76
×2Meowth exPOR 62
×1AnnihilapeSSP 100
×1ZoroarkWHT 62
×1SmoochumSSP 75
×1Fezandipiti exASC 142
×1Lillie's Clefairy exJTG 56
×1MetagrossCRI 61

Trainer32

×4Lillie's DeterminationMEG 119
×2Ciphermaniac's CodebreakingTEF 145
×1Lana's AidTWM 155
×1HildaWHT 84
×1Brock's ScoutingJTG 146
×1Colress's TenacitySFA 57
×1SurferSSP 187
×4Poké PadPOR 81
×3Wondrous PatchPFL 94
×3Ultra BallMEG 131
×3Night StretcherASC 196
×1Secret BoxTWM 163
×1Special Red CardCRI 82
×2Brave BangleWHT 80
×4Academy at NightSFA 54

Energy9

×4Telepathic Psychic EnergyPOR 88
×3Psychic EnergyMEE 5
×2Boomerang EnergyTWM 166

Estimated Deck Price

$56.72

Mulligan Rate

16%

Not legal in Standard Format

1 card no longer legal

1Annihilape

Pokémon

19Total11Unique13Basic4Stage 12Stage 2

Abilities

Meowth ex
Last-Ditch Catch

Once during your turn, when you play this Pokémon from your hand onto your Bench, you may use this Ability. Search your deck for a Supporter card, reveal it, and put it into your hand. Then, shuffle your deck. You can't use more than 1 Ability that has "Last-Ditch" in its name each turn.

Smoochum
Baby Evolution

Once during your turn (before your attack), you may put Jynx from your hand onto Smoochum (this counts as evolving Smoochum) and remove all damage counters from Smoochum.

Fezandipiti ex
Flip the Script

Once during your turn, if any of your Pokémon were Knocked Out during your opponent's last turn, you may draw 3 cards. You can't use more than 1 Flip the Script Ability each turn.

Lillie's Clefairy ex
Fairy Zone

The Weakness of each of your opponent's Dragon Pokémon in play is now Psychic. (Apply Weakness as ×2.)

Metagross
Plasma Search

Once during your turn (before your attack), you may search your deck for a Team Plasma card, reveal it, and put it in your hand. Shuffle your deck afterward. You may not use an Ability with the same name during your turn.

Attacks

Slowpoke
Spacing Out
C

Flip a coin. If heads, remove a damage counter from Slowpoke. This attack can't be used if Slowpoke has no damage counters on it.

Scavenge
PP

Discard 1 Psychic Energy card attached to Slowpoke in order to use this attack. Put a Trainer card from your discard pile into your hand.

Slowking
Psy Bolt
P
20

Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Hand Press
PCC
50+

If you have more cards in your hand than your opponent, this attack does 30 more damage.

Kyurem
Outrage
CC
20+

Does 10 more damage for each damage counter on this Pokémon.

Glaciate
WWC

This attack does 30 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Latias ex
Hypnoblast
C
10

Flip a coin. If heads, the Defending Pokémon is now Asleep.

Mist Ball
RWC
100

Discard a Fire Energy and a Water Energy attached to Latias ex.

Meowth ex
Tuck Tail
CCC
60

Put this Pokémon and all attached cards into your hand.

Annihilape
Rage Fist
F
70×

This attack does 70 damage for each Prize card your opponent has taken.

Dynamite Punch
FF
170

This Pokémon also does 50 damage to itself.

Zoroark
Nasty Plot
D

Search your deck for a card and put it into your hand. Shuffle your deck afterward.

Foul Play
CC

Choose 1 of the Defending Pokémon's attacks and use it as this attack.

Smoochum
Psykiss

Flip a coin. If heads, choose a Special Energy card attached to 1 of your opponent's Pokémon and have your opponent shuffle that card into his or her deck.

Fezandipiti ex
Cruel Arrow
CCC

This attack does 100 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Lillie's Clefairy ex
Full Moon Rondo
PC
20+

This attack does 20 more damage for each Benched Pokémon (both yours and your opponent's).

Metagross
Mind Bend
PCCC
60

The Defending Pokémon is now Confused.

Trainer

32Total15Unique11Supporter15Item2Tool4Stadium
Lillie's Determination

Shuffle your hand into your deck. Then, draw 6 cards. If you have exactly 6 Prize cards remaining, draw 8 cards instead.

Ciphermaniac's Codebreaking

Search your deck for 2 cards, shuffle your deck, then put those cards on top of it in any order.

Lana's Aid

Put up to 3 in any combination of Pokémon that don't have a Rule Box and Basic Energy cards from your discard pile into your hand. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Hilda

Search your deck for an Evolution Pokémon and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.

Brock's Scouting

Search your deck for up to 2 Basic Pokémon or 1 Evolution Pokémon, reveal them, and put them into your hand. Then, shuffle your deck.

Colress's Tenacity

Search your deck for a Stadium card and an Energy card, reveal them, and put them into your hand. Then, shuffle your deck.

Surfer

Switch your Active Pokémon with 1 of your Benched Pokémon. If you do, draw cards until you have 5 cards in your hand.

Poké Pad

Search your deck for a Pokémon that doesn't have a Rule Box, reveal it, and put it into your hand. Then, shuffle your deck. (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Wondrous Patch

Attach a Basic Psychic Energy card from your discard pile to 1 of your Benched Psychic Pokémon.

Ultra Ball

Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward.

Night Stretcher

Put a Pokémon or a Basic Energy card from your discard pile into your hand.

Secret Box

You can't have more than 1 ACE SPEC card in your deck.

Special Red Card

You can use this card only if your opponent has 3 or fewer Prize cards remaining. Your opponent shuffles their hand and puts it on the bottom of their deck. If they put any cards on the bottom of their deck in this way, they draw 3 cards.

Brave Bangle

If the Pokémon this card is attached to doesn't have a Rule Box, the attacks it uses do 30 more damage to your opponent's Active Pokémon ex (before applying Weakness and Resistance). (Pokémon ex, Pokémon V, etc. have Rule Boxes.)

Academy at Night

Once during each player's turn, that player may put a card from their hand on top of their deck.

Energy

9Total3Basic Colorless6Special
Telepathic Psychic Energy×4

As long as this card is attached to a Pokémon, it provides Psychic Energy. When you attach this card from your hand to a Psychic Pokémon, search your deck for up to 2 Basic Psychic Pokémon and put them onto your Bench. Then, shuffle your deck.

Boomerang Energy×2

As long as this card is attached to a Pokémon, it provides Colorless Energy. If this card is discarded by an effect of an attack used by the Pokémon this card is attached to, attach this card from your discard pile to that Pokémon after attacking.

Available in the Shop

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Slowpoke 55/62 Pokemon TCG Fossil Set Vintage Card
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